所有分类
  • 所有分类
  • 应用软件
Blender使用节点系统制作材质和纹理技术训练视频教程 Procedural Texturing For Materials In Blender 2.9

Blender使用节点系统制作材质和纹理技术训练视频教程 Procedural Texturing For Materials In Blender 2.9

资源下载
下载价格10灵感币,VIP免费,请先
此资源购买后31天内可下载。版权声明:分享资源仅供用户交流学习与研究使用,版权归属原版权方所有,若无意中侵犯到您的版权利益,请联系我们,我们会在第一时间给予处理!侵权反馈

本教程是关于Blender使用节点系统制作材质和纹理技术训练视频教程 Procedural Texturing For Materials In Blender 2.9,时长:2小时38分,大小:1.7 GB,格式:MP4高清视频格式,教程使用软件:Blender,作者:Joe Baily,共25个章节,语言:英语。
你在本课程中学习使用Blender中的节点系统在Blender中创建程序化的材质和纹理。程序化的意思是创建一些可以在任何时候以任何方式自由调整的东西。一个程序化的纹理就可以让它的颜色、图案和形状都得到实时调整,让你作为艺术家有能力为你的项目创造出无限多的潜在材质。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

Procedural Texturing For Materials In Blender 2.9
Do you want to become a true artist by creating textures, patterns and materials for 3D objects and scenes?
And do you want to be able to create textures that can then be edited and adjusted with ease?
And you want to do it all inside Blender?
Well you can in this course on using the node system in blender to create procedural materials and textures in Blender. Procedural means to create something that can be freely adjusted at any time in any way. A procedural texture then can have its colors, patterns and shapes all adjusted in real time, giving you as the artist the ability to create a limitless number of potential materials for your projects.
At BailylDesign, our goal is to give you the best possible content and resources for learning new skills in the CG industry, and with this course we hope to give you the tools you need to build your own unique portfolio of textures to apply in your projects, whether it be for personal or professional purposes.
We start off at the very beginning learning about the process of applying basic materials to objects, as well as the relationships between objects and their materials.
But before long we dive into Blenders incredibly powerful node system. Where we learn how to construct the node trees that give us infinite freedom in how we approach material creation.
If you are concerned about not being able to master specific nodes, don't worry. In this course every node introduced is used various times, in various different ways, allowing you as the student to get a solid grasp on how that node works.
Its time to go procedural in the 3D industry, and begin creating YOUR portfolio of art using Blenders node system

资源下载
下载价格10 灵感币
VIP免费
此资源购买后31天内可下载。版权声明:分享资源仅供用户交流学习与研究使用,版权归属原版权方所有,若无意中侵犯到您的版权利益,请联系我们,我们会在第一时间给予处理!侵权反馈
原文链接:https://www.rridea.com/7364.html,转载请注明出处~~~
©版权声明
「特别说明」人人灵感网(rridea.com)收集的资源仅供内部学习研究软件设计思想和原理使用,学习研究后请自觉删除,请勿传播,因未及时删除所造成的任何后果责任自负。如果用于其他用途,请购买正版支持作者,谢谢!若您认为 人人灵感网(rridea.com)发布的内容若侵犯到您的权益,请点击此处侵权反馈。我们将第一时间配合处理!
0

评论0

请先
机场航站楼内部环境场景虚幻引擎UE游戏素材 Airport Terminal Interior
机场航站楼内部环境场景虚幻引擎UE游戏素材 Airport Terminal Interior
6分钟前 有人购买 去瞅瞅看
温馨提示:aeziyuan和灵感中国未过期会员在您访问原站时会自动跳转到本站,您的原站账号已迁至本站(会员有效期依然保留),您无需注册,请使用原账户名登录即可,默认密码123456。登录后请自行修改。
没有账号?注册  忘记密码?